Corridor Productivity Pack

$695.00

Upon purchasing the CPP, you will be contacted by a CTC representative about downloading the product.

SKU: Corridor_Productivity_Pack Category: Tag:

Description

The Corridor Productivity Pack helps you bring your Corridor modeling to the next level and allows for full control on cross sections and quantities, and works where out-of-box solutions fall short. The CPP is a content pack for AutoCAD Civil 3D Corridors and includes Powerful Subassemblies made from Subassembly Composer. The CPP includes both Imperial and Metric versions, as well as MNDOT-specific Subassemblies.

Features Include:

  • Built to realistic geometrics
  • Customizable Codes for detailed Cross Section and Quantity Takeoff
  • Full Targeting capability
  • Editable in Subassembly Composer
  • Detailed help files

Corridor Productivity Pack Pricing

Online Purchase (US Dollars)
Price per license (Site-License): $695

See all of our CPP videos on CTC’s CPP YouTube channel.

Corridor Productivity Pack Pricing

Online Purchase (US Dollars)
Price per license (Site-License): $695

Multi Layered Lane

This subassembly represents a lane with options to select the number of paving lifts/courses, in addition to Base and SubBase layers. It has fully-customizable Point, Link and Shape Codes as well, allowing complete control over quantities, labeling and display in your Corridor, Assemblies and Cross Sections.

Help File with More Information
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Multilayer Lane screenshot

Multi Layered Lane With Mark Point

This subassembly represents a lane that connects a MarkPoint Subassembly, controlling for Width and Slope. The subassembly has options to select the number of paving lifts/courses, in addition to Base and SubBase layers. It has fully-customizable Point, Link and Shape Codes as well.

Help File with More Information
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Multilayer Lane with Mark Point screenshot

General Curb

This subassembly creates a cross-sectional representation of a general curb with gutter assembly with the option for an insertion point to be either Flange or Top Back of Curb.

Help File with More Information
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MNDot Curb With Sidewalk screenshot

MNDOT Curb

This subassembly creates a cross-sectional representation of a one of the four styles of MnDot curb with the approved gutter width.

Help File with More Information
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MNDot Curb screenshot

MNDOT Curb With Sidewalk

This subassembly creates a cross-sectional representation of a generic Curb and Gutter with a Base and SubBase. This Assembly also includes the ability to add a sidewalk. The width and elevations of the inside boulevard, sidewalk, and outside boulevard can be set using the parameters or by using the Horizontal and Vertical Targets within the Corridor properties. This subassembly will allow the user to calculate the volume of Topsoil required if a depth is applied to the boulevards. Both the inside and outside boulevard slope along with the sidewalks slope can be controlled independently from the others.

Help File with More Information
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MNDot Curb With Sidewalk screenshot

Sidewalk With Boulevard

This subassembly represents a sidewalk with a base material underneath, as well as inside and outside Boulevards with depths. The Inside and Outside edge of the Sidewalk along with the outside boulevard edge are capable of Corridor Targeting, both Horizontally and Vertically. Point, Link and Shape codes are fully customizable. If the depth of the Boulevards is deeper than the bottom of the base of the Sidewalk, you will need to set the Inside and Outside extensions to 0.00′.

Help File with More Information
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Sidewalk With Boulevard screenshot

Sidewalk With Boulevard From ROW

This subassembly represents a sidewalk with a base material underneath, as well as inside and outside Boulevards with depths. This Subassembly builds backwards from the ROW Target line. The user will Target a ROW (or other line), then the Subassembly will build backwards, towards the insertion point. User can add a Target to control inside of Sidewalk. The inside boulevard width and slope will “float”, based on the parameters and Targets assigned to the sidewalk and outside boulevard. Point, Link and Shape codes are fully customizable. If the depth of the Boulevards is deeper than the bottom of the base of the Sidewalk, you will need to set the Inside and Outside extensions to 0.00′.

Help File with More Information
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Sidewalk With Boulevard From Row screenshot

Link Slope To Surface

This subassembly creates a cross-sectional representation of a daylight link, taking into consideration the slope and a targeted surface. This subassembly will apply depth creating a closed polygon for Area. When distance is applied, we now have Volume. This volume can be used for quantities.

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Link Slope to Surface screenshot

Link Width And Slope

This subassembly creates a cross-sectional representation of a link based on Width and Slope. This subassembly will also take into consideration Depth. It will apply a depth to the finish grade surface creating a closed polygon for Area. When a distance is applied, we now have Volume. This volume can be used for quantities later in the design

Help File with More Information
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Link Width and Slope screenshot

Link Slope With Vertical Deflection

This subassembly creates a cross-sectional representation of a generic link that will use a slope for the Delta X and a numeric value for the Delta Y. This subassembly will also take into consideration Depth. It will apply a depth to the finish grade surface creating a closed polygon for Area. When a distance is applied, we now have Volume. This volume can be used for quantities later in the design.

Help File with More Information
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Link Slope With Vertical Deflection screenshot

Link Slope to Elevation

This subassembly creates a cross-sectional representation of a Generic link that will use a slope for the delta X and a specific elevation for the delta Y. This subassembly will also take into consideration Depth. It will apply a depth to the finish grade surface creating a closed polygon for Area. When a distance is applied, we now have Volume. This volume can be used for quantities later in the design.

Help File with More Information
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Link Slope With Vertical Deflection screenshot

Link To Mark Point

This subassembly is a basic LinkToMarkedPoint Subassembly with depth, and customizable Codes. It will connect to a matching MarkPoint Subassembly with the same Point Name.

Help File with More Information
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MNDot Curb With Sidewalk screenshot